Dungeon Drafters is a world where magic is cards and cards are magic. Explore ancient dungeons and employ clever combos to defeat your foes, looting long-forgotten cards to build the legendary spell deck!
Magic Cards - Your cards are your arsenal. Split the ground open with earthquakes, hurl white-hot fireballs, and summon powerful allies to eliminate your foes.
Six Characters - Choose an adventurer, getting a signature starting deck that guides your initial play-style. Regardless of your initial decision, you may branch out and create any deck you want in the game.
Dungeon Crawling - Venture into any of the six dungeons in the world. In doing so, learn the tricks of each of the area's monster, make adjustments to your deck and seek specific cards.
Punishing Death - As you explore dungeons, you'll have the opportunity to either dive deeper or return to the Town to secure your spoils. Be careful not to dive too deep and lose your deck!
Elaborated Deck Building - Whether you're a power gamer looking for the strongest and most broken cards, the lab scientist who loves testing out novel, audacious combos, or the completionist, who yearns to 100% their card collection, you'll find something to love with the deck building system.
Adventurer's Town - Prepare for your next adventure while exploring the beautiful Town. Trade your cards, shop for new ones, open boosters, talk to NPCs and initiate challenging quests.
Dungeon Drafters is currently in development by a Brazilian indie team. We have a small studio with eight people working on the game, based on Curitiba, south of Brazil. The project started in 2018, when we released a prototype version of the game on Itch.io.
After receiving positive feedback, we decided to run a crowd-funding campaign, where Dungeon Drafters was sucessufuly funded, reaching 400% of its original goal. At the moment we are getting close to the release of the game, which is expected to be in early 2023.
Reveal Teaser Youtube
Steam Video Youtube
Gameplay with Commentary Youtube
Logo & KeyArts
- Lucas Bressan
- Art Director.
- Lucas Demo
- Producer and Business Relationship.
- Rafael Fressato
- Game Designer.
- Leonardo Lima
- Audio Director.
- Gabriel Oliveira
- SFX designer.
- Conrado Feltrin
- Lead Programmer.
- Bruno Bulhões
- UI Programmer.
- Andrei Brongel
- Game Programmer.
- [email protected]